Jet Force Gemini: 100% Route by Jimmie1717 and CanerasSC TODO ---- - Fix Capacity Amounts Version History --------------- 2.1 (Jimmie1717/CanerasSC) - Moved Levels around - Moved Spawnship Cluster Bomb/Timed Mine Crates to Vela - Switched Juno/Vela's Sekhmet/Spawnship Gemini Holders 2.0 (CanerasSC) - Moved a few Levels around - Listed how much capacity each character's gun should have when finding crates - Noted where crates are that aren't either obvious or picked up in any% 1.1 (Jimmie1717) - Moved Eschebone Cortex to Vela - Moved Vela's Red Key/Shotgun to Sekhmet Return - Moved Vela's Cerulean/Ichor Shotgun Crates to Juno Cerulean Crate can collected with Juno on Sekhmet Ichor Crate can be collected with Juno or Lupus 1.0 (Jimmie1717) - Created route Route ----- [J] Goldwood Outset & Tribals; - Pistol Capacity Crate (1/20) 200 By ant hill door < "Yellow Key" > < 'Gemini Holder' > (1/6) On steps, not in hut HUB < "Red Key" > < Machine Gun > Interior & Tribals; - Machine Gun Capacity Crate (1/22) 150 - Pistol Capacity Crate (2/20) 300 Start of flying drone area - Machine Gun Capacity Crate (2/22) 200 [J] SS Anubis HUB < Plasma Shotgun > - Machine Gun Capacity Crate (3/22) 250 - Pistol Capacity Crate (3/20) 400 < 'Gemini Holder' > (2/6) Depository & Tribals; [J] Walkway Peak < Homing Missile Launcher > [J] SS Anubis Hold & Tribals; - Plasma Shotgun Capacity Crate (1/21) 20 Platform right of first LFD - Pistol Capacity Crate (4/20) 500 End of cylinder room - Machine Gun Capacity Crate (4/22) 300 [J] Tawfret Bog < Tri-Rocket Launcher > < Grenades > First mausoleum - 2 Tri-Rocket Capacity Crates (2/18) 15 - Plasma Shotgun Capacity Crate (2/21) 30 Behind grave Bridge & Tribals; - Pistol Capacity Crate (5/20) 600 Start - Homing Missile Capacity Crate (1/20) 10 By pair of tribals on second platform < "Pants" > < Sniper Rifle > < "Crowbar" > - Robot Component - Homing Missile Capacity Crate (2/20) 15 - Sniper Rifle Capacity Crate (1/11) 20 - Robot Component < Remote Mines> Across from piece #2 Deathwarp out - Pistol Capacity Crate (6/20) 700 On wall left of steps < Flares > - Sniper Rifle Capacity Crate (2/11) 30 - Robot Component < "Floyd" > Castle & Tribals; - Machine Gun Capacity Crate (5/22) 350 - Homing Missile Capacity Crate (3/20) 20 Go straight instead of left at water - Tri-Rocket Capacity Crate (3/18) 20 < 'Gemini Holder' > (3/6) [V] Sekhmet Battle Cruiser < Grenades > < Machine Gun > < 'Gemini Holder' > (1/6) - Grenade Capacity Crate (1/16) 20 Bottom of ramp [V] Cerulean Dune & Tribals; - Gold Bar - Machine Gun Capacity Crate (6/22) 150 - Pistol Capacity Crate (7/20) 200 - Gold Bar - Gold Bar < 'Gemini Holder' > (2/6) < Tri-Rocket Launcher > < 'Totem' > (1/14) - Yellow Key < 'Gemini Holder' > (3/6) < Homing Missile Launcher > - Pistol Capacity Crate (8/20) 300 Yellow key room in flyer drone area - 3 Tri-Rocket Capacity Crates (6/18) 20 [V] Ichor Military Base - Pistol Capacity Crate (9/20) 400 Entrance area < Flares > < Sniper Rifle > < Cluster Bombs > < 'Gemini Holder' > (4/6) - Pistol Capacity Crate (10/20) 500 Left in sniper drone room - Homing Missile Capacity Crate (4/20) 10 On box in push platform room < 'Gemini Holder' > (5/6) Down ramp in push platform room - Homing Missile Capacity Crate (5/20) 15 Platform room bottom of ramp - Homing Missile Capacity Crate (6/20) 20 [L] Spawnship Troop Carrier < 'Gemini Holder' > (1/6) < Plasma Shotgun > < Machine Gun > - Machine Gun Capacity Crate (7/22) 150 - Pistol Capacity Crate (11/20) 200 - Machine Gun Capacity Crate (8/22) 200 - Plasma Shotgun Capacity Crate (3/21) 20 By machine gun capacity crate - Plasma Shotgun Capacity Crate (4/21) 30 On box at end of long platform room < "Red Key" > < "Yellow Key" > [L] Rith Essa Bluff - Machine Gun Capacity Crate (9/22) 250 - Pistol Capacity Crate (12/20) 300 On ledge by gemini holder < 'Gemini Holder' > (2/6) < Homing Missile Launcher > - Plasma Shotgun Capacity Crate (5/21) 40 Right after door - 2 Homing Missile Capacity Crates (8/20) 15 HUB < Tri-Rocket Launcher > - Pistol Capacity Crate (13/20) 400 On steps to the right < 'Gemini Holder' > (3/6) Mine entrance < Cluster Bombs > Mine entrance Interior & Tribals; - Tri-Rocket Capacity Crate (7/18) 10 - Plasma Shotgun Capacity Crate (6/21) 50 By tribal #2 - Tri-Rocket Capacity Crate (8/18) 15 [L] Eschebone Approach & Tribals; - Tri-Rocket Capacity Crate (9/18) 20 < 'Gemini Holder' > (4/6) - Machine Gun Capacity Crate (10/22) 300 - Pistol Capacity Crate (14/20) 500 Door before mouth area < Grenades > - Homing Missile Capacity Crate (9/20) 20 Thorax - Pistol Capacity Crate (15/20) 600 In front of first pillar - Cluster Bomb Capacity Crate (1/4) 2 Behind back right pillar - Grenade Capacity Crate (2/16) 20 Behind back left pillar < 'Gemini Holder' > (5/6) < "Magenta Key" > - Robot Mission (Collect 24; 900) - Grenade Capacity Crate (3/16) 30 Exit after boss [L] Mizar's Palace Chasm & Tribals; - Pistol Capacity Crate (16/20) 700 Right of ship < "Night Vision Googles" > - 2 Plasma Shotgun Capacity Crates (8/21) 70 Left in chasm - Machine Gun Capacity Crate (11/22) 350 - Grenade Capacity Crate (4/16) 40 Left after drop in chasm - Machine Gun Capacity Crate (12/22) 400 - 3 Grenade Capacity Crates (7/16) 70 Above waterfall far left then far right - Robot Mission [V] Mizar's Palace - Load Juno then switch on map screen Flume & Tribals; - Pistol Capacity Crate (17/20) 600 Right at the start [J] Mizar's Palace Lobby & Tribals; - Pistol Capacity Crate (18/20) 800 Right inside pyramid - Plasma Shotgun Capacity Crate (9/21) 40 Close right corner in first tribal room - 2 Plasma Shotgun Capacity Crates (11/21) 60 Second tribal room - Grenade Capacity Crate (8/16) 20 Second tribal room - 2 Machine Gun Capacity Crates (14/22) 450 Normal crates in maze - Grenade Capacity Crate (9/16) 30 Cockroach room by tribals < 'Totem' > (2/14) Behind drone in lava room - 2 Grenade Capacity Crates (11/16) 50 Lava room behind front left and right pillars Courtyard < "Fuse" > [V] Eschebone Cortex & Tribals; - Sniper Rifle Capacity Crate (9/11) 30 < Oxygen Tank > Thorax & Tribals; < "Blue Key" > < "Specialist Magazine" > < "Magenta Key" > [V] Goldwood HUB < Shurikens > Yellow Key door Lodge & Tribals; - Machine Gun Capacity Crate (16/22) 200 Start of Lodge - Shuriken Capacity Crate (2/3) 20 Tribal room at Lodge start - 2 Grenade Capacity Crate (13/16) 40 Left by cliff - Cluster Bomb Capacity Crate (2/4) 2 Room at top of cliff - 3 Tri-Rocket Capacity Crates (16/18) 35 Across cliff - 3 Homing Missile Capacity Crates (16/20) 35 Far left in falling cliff area < "Vela's Hatch Key" > - Sniper Rifle Capacity Crate (8/11) 20 [V] Spacestation Abandoned Wreck < Flamethrower > [V] Goldwood HUB - Flamethrower Capacity Crate (1/5) 60 To the right - Shuriken Capacity Crate (3/3) 30 By flamethrower capacity crate < Fish Food > < 'Totem' > (4/14) [J] Spacestation Abandoned Wreck & Tribals; < Flamethrower > Get first two tribals outside, then the route is the same as any% except after you drop down to get the first two tribals inside, turn left before the elevator down and get the totem then turn around and go down. < 'Totem' > (8/14) - 2 Remote Mine Capacity Crates (3/4) 25 - Flamethrower Capacity Crate (2/5) 60 [J] Goldwood HUB < Fish Food > < 'Gemini Holder' > (4/6) < Shurikens > [J] Anubis Passageway & Tribals; - Sniper Rifle Capacity Crate (3/11) 40 Entrance ramp < "Fin" > - Sniper Rifle Capacity Crate (4/11) 50 One of the cross beams [J] Walkway Peak & Tribals; < 'Totem' > (3/14) [J] Ichor Military Base - Plasma Shotgun Capacity Crate (12/21) 70 Back of landing area < Cluster Bombs > - Robot Mission (Collect 50; 950) Perimeter & Tribals; - Sniper Rifle Capacity Crate (5/11) 60 Behind turret to the left - Plasma Shotgun Capacity Crate (13/21) 80 Start of barricade drone area - Sniper Rifle Capacity Crate (6/11) 70 Behind block on the right - Plasma Shotgun Capacity Crate (14/21) 90 Near ground below the hole - Jeff and Barry - Jeff and Barry II [J] Spawnship Troop Carrier < Shocker > - Machine Gun Capacity Crate (15/22) 500 - Flamethrower Capacity Crate (3/5) 90 - Remote Mine Capacity Crate (1/4) 15 - 4 Tri-Rocket Capacity Crate (13/18) 40 - 4 Homing Missile Capacity Crate (13/20) 40 < "Juno's Hatch Key" > [J] Tawfret Bog & Tribals; < 'Gemini Holder' > (5/6) [J] Eschebone Thorax < "Magenta Key" > [J] Sekhmet Battle Cruiser & Tribals; - Shuriken Capacity Crate (1/3) 20 Start of blue key room < "Blue Key" > - Shocker Capacity Crate (1/2) 60 Back of blue key room - Plasma Shotgun Capacity Crate (15/21) 100 Back right corner of last tribal jet pack area < "Green Key" > < 'Gemini Holder' > (6/6) - Pistol Capacity Crate (19/20) 900 Lobby on blocks - Sniper Rifle Capacity Crate (7/11) 80 Tunnel on the way out [J] Water Ruin Lost Island < Timed Mines > [V] Sekhmet Battle Cruiser - Machine Gun Capacity Crate (17/22) 250 < "Red Key" > < Plasma Shotgun > - Machine Gun Capacity Crate (18/22) 300 < "Green Key" > [V] Water Ruin Lost Island & Tribals; < Timed Mines > < "Nitrogen Tank" > - Flamethrower Capacity Crate (4/5) 90 Left side of ship part room [V] Tawfret Bridge - Plasma Shotgun Capacity Crate (16/21) 20 Island to the left < 'Totem' > (5/14) Underwater to the right < "Cargobay Key" > < Remote Mines > Across from Floyd piece #2 [V] Spawnship Troop Carrier & Tribals; - Homing Missile Capacity Crate (17/20) 40 < Shocker > < 'Gemini Holder' > (6/6) - Cluster Bomb Capacity Crate (3/4) 3 - Timed Mine Capacity Crate (1/3) 15 Lava area [V] Rith Essa Bluff & Tribals; - Plasma Shotgun Capacity Crate (17/21) 30 First room with tribals - Sniper Rifle Capacity Crate (10/11) 40 First room with tribals - Shocker Capacity Crate (2/2) 60 Ledge after first set of tunnels - Machine Gun Capacity Crate (19/22) 350 By last two tribals HUB < 'Totem' > (6/14) < "Mine Key" > Mine & Tribals; < 'Totem' > (7/14) < "Deflector Shield" > [L] SS Anubis Hold - Cluster Bomb Capacity Crate (4/4) 3 < 'Gemini Holder' > (6/6) < 'Totem' > (9/14) - Robot Mission (Collect 8; Destroy 3+1; 950) [L] Ichor Military Base & Tribals; < Sniper Rifle > < Flares > - Machine Gun Capacity Crate (20/22) 450 By tribals next to squids - Grenade Capacity Crate (14/16) 80 Back right corner of platform room < 'Totem' > (10/14) Tunnel in fast platform room < "Lupus' Hatch Key" > [L] Water Ruin Lost Island & Tribals; < Timed Mines > < "Power Cell" > [L] Sekhmet Battle Cruiser - Timed Mine Capacity Crate (2/3) 15 Lava room back left corner - 2 Homing Missile Capacity Crates (19/20) 30 First two slots on right - 2 Plasma Shotgun Capacity Crates (19/21) 90 Second slot of left - 2 Tri-Rocket Capacity Crates (18/18) 30 Third slot on right - Homing Missile Capacity Crate (20/20) 35 Third slot on left < 'Totem' > (11/14) Left at the end of water tunnel < "Green Key" > Restart level < 'Totem' > (12/14) Spiral room [L] Spacestation Abandoned Wreck < Flamethrower > [L] Goldwood HUB < Fish Food > < Shurikens > Interior - Robot Mission (Collect 16; Destroy 10; 950) Rim & Tribals; < Shocker > - Sniper Rifle Capacity Crate (11/11) 20 Start of outside part - Machine Gun Capacity Crate (21/22) 500 Just after outside part [L] Gem Quarry Landing & Tribals; < "Radar Dish" > [L] Tawfret Bridge - Flamethrower Capacity Crate (5/5) 60 Behind LFD hut - Timed Mine Capacity Crate (3/3) 20 Right of LFD hut < 'Totem' > (13/14) < Remote Mines > [L] Spawnship Troop Carrier - Pistol Capacity Crate (20/20) 800 Long platform room - Remote Mine Capacity Crate (4/4) 15 Sniper drone room < 'Totem' > (14/14) [V] Mizar's Palace Flume - 2 Plasma Shotgun Capacity Crates (21/21) 50 - Machine Gun Capacity Crate (22/22) 400 - 2 Grenade Capacity Crates (16/16) 60 Right after underwater area door < "Stabilizer" > [J] Asteroid - Mizar 2 Fight - SAVE - Robot Mission