Jet Force Gemini: [TAS] Any% Route * Skip Machine Gun and Homing Missiles Launcher with Vela, and get Tri-Rocket Launcher. This is my guess as to what is the fastest based on what I know from running the game. Knowing what is actually faster would require extensive testing. Juno - Goldwood Yellow Key *Outset Tribals Red Key Machine Gun *Interior Tribals - SS Anubis *Hold Tribals Vela - Tawfret Tri-Rocket Launcher Pants Crow Bar Floyd *Bridge Tribals *Castle Tribals Fett-bub * switch to Vela on Map and skip sekhmet cutscene. Vela - Sekhmet Skip Midge Skip Machine Gun Skip Green Key - Cerulean Gold Bars Tri-Rocket Launcher Skip Homing Missiles Launcher *Dune Tribals - Ichor Lurg Lupus Lupus - Spawnship Machine Gun Red Key Yellow Key - Rith Essa Skip Homing Launcher -> Not useful enough to waste the time getting? Tri-Rocket Launcher *Interior Tribals - Eschebone *Approach Tribals Magenta Key Mechantids - Mizar's Palace *Chasm Tribals Robot Mission Enter Pyramid * select Juno, then switch to Vela to skip Mizar's Palace cutscene. Vela - Mizar's Palace *Flume Tribals Juno - Mizar's Palace *Lobby Tribals Lupus - Mizar 1 Juno - Mizar's Palace Shippart Fuse -> 1/12 - Spawnship Tri-Rocket Crate x4 Shippart Juno's Hatch Key -> 2/12 - SS Anubis Shippart Fin -> 3/12 *Passageway Tribals *Depository Tribals Unlock Walkway - Walkway Homing Launcher -> These are probably worth getting they are very close. Not sure if getting Spawnship Capacity Crates are worth it though. Probably can end Bog with 2? Will depend on how much time they save on Sekhmet, may need to put Spawnship after Walkway. *Peak Tribals - Tawfret *Bog Tribals -> Test how many Tri-Rockets I need here. If Homing Missiles aren't worth getting. Could have 15 if I don't use any on Fett-bub? - Sekhmet Skip Midge *Battle Cruiser Tribals Unlock Water Ruin Lupus - SS Anubis Robot Mission Ear Plugs - Goldwood *Rim Tribals - Gem Quarry Shippart Radar Dish -> 4/12 *Landing Tribals - Ichor Shippart Lupus' Hatch Key -> 5/12 *Military Base Tribals - Water Ruin Shippart Power Cell -> 6/12 *Lost Island Tribals - Sekhmet Skip Midge Vela - Eschebone Shippart Oxygen Tank -> 7/12 *Cortex Tribals Blue Key Specialist Magazine Magenta Key *Thorax Tribals - Water Ruin Shippart Nitrogen Tank -> 8/12 - Sekhmet Skip Midge Red Key ?? Tri-Rocket Crate x2 Green Key - Ichor Refill Tri-Rockets -> use a few for first room *Perimeter Tribals - Goldwood Shippart Vela's Hatch Key -> 9/12 *Lodge Tribals Refill Tri-Rockets - UF0 Tri-Rockets for Deathwarp *Abandoned Wreck Tribals - Tawfret Refill Tri-Rockets -> maybe use 1 or 2 for Stealth Drones? Shippart Cargo Bay Key -> 10/12 - Spawnship *Troop Carrier Tribals - Rith Essa *Bluff Tribals *Ascent Tribals Mine Key Shippart Deleflector Shield -> 11/12 *Mine Tribals - Mizar's Palace Shippart Stablizer -> 12/12 Juno - Asteroid Mizar 2 Robot Mission